Einea
Facts
Fact | |
---|---|
Population | 750,000 (40/sqmi) |
Area | ~30,000 sqmi |
Government | Capitalist Oligarchy |
Ruler | Diet of Oenklay |
Dominant Species | Dwarf, Human |
Cities and Towns
City | Town |
---|---|
Wempley | 26,000 |
Bluwell | 24,000 |
Witwe | 2,000 |
Details
Einea is rugged both in geography and the temperament of the people. No one person has been able to pull all the factions together, instead a council of the heads of six guilds or trade houses known as the Diet of Oenklay rules the land. Legend has it that this Diet once represented all of Oenklay, not just the north. Each of these trade houses is a cluster of wealthy families, but allegiances shift regularly, resulting in a patchwork of territory and industry controlled by each member of the Diet. The living conditions of the working classes vary tremendously from territory to territory, but generally fall somewhere between those of Anealeas and Romhai.
Wempley is the closest thing Einea has to a capital as well as being its major port. Divided into three districts under control of different houses, it remains unaligned as a whole to any faction and so remains a neutral meeting ground for the Diet. Bluwell, the largest city in Einea before the Shattering, occupies several islands on a lake between two major passes in the mountains of Oenklay and so it is the jumping off point for both overland travelers to the south as well as caravans to the mines of Einea.
Being second closest to the end of the world, Einea sees its fair share of problems crossing over from the Other Realms. The islands to the north provide something of a land bridge for creatures that cross over, while strange phenomena aren't so strange in Einea. Like Oirnale, the islands to the north grow progressively wilder with nearness to the end of the world. Tilinga is ruled over by various lords, both “civilized” and “uncivilized”, that have allegiance to no one. Fospegun is a barren wilderness not unlike Pontenfer. Unlike Pontenfer, ruins of towns and even cities are rumoured to dot the landscape, but few venture here due to the wildness of the land.